Sphere Entertainment (SPHR)

Overall impact
C (48)

Commentary

Sphere Entertainment is an average overall performer. With a 'C' rating of 48.1 for overall impact (37th percentile compared to all companies), Sphere Entertainment ranks 27th out of 55 industry peers, behind Cineworld, Imax, Blue Hat Interactive Entertainment and 23 others, and ahead of Cinedigm, Kuaishou Technology, CTS Eventim and 25 others. On top material causes for Sphere Entertainment's industry (Media & Entertainment), Sphere Entertainment performs well in Sustainable Use of Natural Resources (88.1 score), Quality Primary Education (87.0), Racial Justice and Civil Rights (95.2) and 1 other cause where it received an 'A' score and performs poorly in Reduced Availability of Weapons (22.4 score), Decent, Safe Work Opportunities (39.9), Technology Innovation (16.6) and 6 other causes where it received a 'D' or 'F' score.
Impact
Cause SPHR
Peer rank
Overall impact

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Impact trend

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Company
Founded
2006
Employees
1,100
Sector
Consumer Discretionary
Industry
Hotels, Restaurants & Leisure
Sub-industry
Leisure Facilities
SASB industry
Media & Entertainment
Headquarters
Ny, United States
Share classes
SPHR
Description
Sphere Entertainment Co. operates as a live entertainment and media company in the United States. It operates through two segments, Sphere and MSG Networks. The Sphere segment offers entertainment medium powered by technologies to create multi-sensory experiences. The MSG Networks segment provides regional sports and entertainment networks, as well as a direct-to-consumer and authenticated streaming products; and sports content, including live local games and other programming. The company was formerly known as Madison Square Garden Entertainment Corp. and changed its name to Sphere Entertainment Co. in April 2023. Sphere Entertainment Co. was founded in 2006 and is based in New York, New York.
Material causes
Ethos considers the following causes material for Sphere Entertainment, based on its industry sub-industry Leisure Facilities. Learn more about material causes in our methodology overview.

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