Games Workshop (GMWKF)

Overall impact
B (67)

Commentary

Games Workshop is a strong overall performer. With a 'B' rating of 67.0 for overall impact (77th percentile compared to all companies), Games Workshop ranks 5th out of 21 industry peers, behind LEGO, Jumbo Sa, Hasbro and 1 other, and ahead of Electronic Arts, Party City, Nintendo and 13 others. On top material causes for Games Workshop's industry (Retail), Games Workshop performs well in Racial Justice and Civil Rights (95.3 score), Decent, Safe Work Opportunities (95.6), Reduced Waste (89.2) and 1 other cause where it received an 'A' score and performs poorly in Fair Labor Practices (30.8 score).
Impact
Cause GMWKF
Peer rank
Overall impact

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Impact trend

Change in rating for overall impact

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Company
Employees
3,321
Sector
Consumer Discretionary
Industry
Leisure Products
Sub-industry
Leisure Products
SASB industry
Toys & Sporting Goods
Headquarters
United Kingdom
Share classes
GWKSY
ADR
GMWKF
Description
Games Workshop Group PLC, together with its subsidiaries, engages in the design, manufacture, distribution, and sale of fantasy miniature figures and games in the United Kingdom, Continental Europe, North America, Australia, New Zealand, Asia, and internationally. It operates in two segments, Core and Licensing. The company offers games under the Warhammer: Age of Sigmar, Warhammer 40,000, Warhammer+, Warhammer: The Horus Heresy, Warhammer: The Old World, Necromunda, and Blood Bowl. It also publishes short stories, audio dramas, full length novels, and audio books under the Black Library name; produces motion picture, video, and television programs; and develops digital content for animation and TV. In addition, the company provides painting and modelling products, boxed games, and gifts; and engages in the magazine newsstand and trustee businesses. It offers its products through its retail stores, social media sites, and warhammer-community.com; and physical bookstores, third party online platforms, and other retail and specialist stores. The company was incorporated in 1991 and is headquartered in Nottingham, the United Kingdom.
Material causes
Ethos considers the following causes material for Games Workshop, based on its industry sub-industry Leisure Products. Learn more about material causes in our methodology overview.

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